Fixed an issue where GFH could be damaged during certain liberation cinematics.Fixed some issues with GFH icon priority.Fixed an issue with NPC's dialogue overlapping while riding in a helicopter.Fixed some issues with NPC's and Companions playing incorrect dialogue.Fixed an issue where the music never stops for the client after completing the mission "Get Free".Fixed an issue where some NPC dialogue seemed out of context.Fixed an issue where some sounds would be muffled or muted when accessing the Arcade during the liberation splash screens.Fixed an issue where GFH would interrupt themselves when riding in a helicopter.Fixed an issue where the radio in the Wolf's Den was playing on loop.Adjustments to news updates on car radios.Fixed an issue where the Prepper Stash "Swingers" would not complete if you were not using a grapple to reach the stash.Fixed an issue where the player could not collect the rewards during the Prepper Stash "Holdouts" if the bunker lock is destroyed before collecting the key card.Fixed an issue where a "Warning! Leaving mission zone" message would appear incorrectly during the mission "Turn the Tables".Fixed an issue where Willis would not always enter his car during the mission "Patriot Acts".Fixed an issue during the mission "Paradise Lost" where the objective marker would appear very far away in certain circumstances.Fixed an issue where the player could become stuck if he's hit by the plane while liberating Fall's End.Fixed an issue where the quest would not fail if the player throws the defector's body into the water in the mission "Jumping Ship".Fixed an issue where the rescue helicopter could leave without the player in the mission "The Cleansing". Fixed an issue where Silos destroyed before starting the mission "Light'em Up" would sometimes not be counted toward completion.Fixed an issue where the player would be unable to complete the mission "Widowmaker" under certain circumstances.Various fixes to certain Prepper Stashes.Various improvements to mission objectives and warning messages.Fixed multiple low occurrence walkthrough breaks.Fixed an issue where the game could become stuck on the transition screen when opening the map after completing an objective.
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